Monday, 9 March 2009

week 22

Started this week watching some clips on animation which range from the earlier period in time between the 1900s to around about the 1970s, going back to the history of animation is always a good place to start with the most simple animation can be very hard , during the 1900s animation started out without sounds and then gradually thought out the years the sounds element brought animation to a new level enhanced the entertainment for all to see.
  • The Enchanted drawing

  • Humorous Phases of Human Faces

  • He resolves not to Smoke

  • Humpty Dumpty

The first few clips black and white and then as time progressed we began watching more up to date short clips in colour expanding the details and movements also.

  • Summer Time

  • Aladdin and the magic lamp

  • Tom and Jerry Mid night Snack and The night before Christmas

  • Loney Tunes Road runner

  • Bill Plymonth

Very useful website showing when wild mushrooms are in season also showing the months of the year, i can also benefit from the list of mushrooms as references.This allows me to put a sense of logic in my animation making it believable in a way as it is set in real time.

As the time within my project progresses i pick up small ideas which just pops into my head gradually as i think about it more and more, looking into to the whole animation world these can be used to help me with perhaps the design of the storyboard to the background and so forth.

Animator Research
It was time for me to begin my research into the animator which i will be writing about in my essay, we have seen various artist already in such a small period of time and so there are many choices to pick from, exploring the brief the located the sites in which contained more artists, these are some of my favorites.

Bruno Bozzetto - great cartoon animation giving a sightly old fashion feel to it however has reason behind it also taking on political views and so on in his animation.

Akira 2019 (Katsuhiro Otomo) - taking on the a modern art form of the Japanese comic style katsushiro 2d work relates to manga and anime.He attended Sanuma High School where he developed a keen interest in film - in particular the American 'new-wave' cinema of the late sixties and early seventies. Otomo's filmic obsessions would heavily influence his later work.

Matt Groening - very famous for creating the popular family within the cartoon genre, Simpson's and others such as futurama producing fantastic 2d animation from a highly skilled background being a writer, cartoonist, producer, animator, television show creator, director, and business executive.

Joanna Quinn - the style in which she creates her animation drew me into her work as the are highly detailed hand-drawn artworks with a strong sense of visual rhythm and movement.

J.J.Sedlmaire - known for working on various sides of the commercial industry containing a huge portfolio of animation work which range from more than 400 productions some of which tend to be based around TV and broadcasting/ Commercial.

Chuck Jones - In a career spanning over 60 years, Jones made more than 300 animated films, winning three Oscars as director and in 1996 an honorary Oscar for Lifetime Achievement. Among the many awards and recognitions, one of those most valued was the honorary life membership from the Directors Guild of America.

During the Golden Age of animation Jones helped bring to life many of Warner Bros. most famous characters—Bugs Bunny, Daffy Duck, Elmer Fudd and Porky Pig. The list of characters he created himself includes Road Runner, Wile E. Coyote, Marvin Martian, Pepe le Pew, Michigan J. Frog and many others.

Just from reading into Charles Martin Jones (Chuck Jones) biography you can clearly see the achievements he has created and won though-out his career this is the reason for my choice, he famous for creating memorable characters giving him an edge over animators during the 2d animation era.

inspiring quote
"The whole essence of good drawing—and of good thinking, perhaps—is to work a subject down to the simplest form possible and still have it believable for what it is meant to be."

story board...


Characters design

I have found a great tutorial of classical animation by Doug Compton, a cartoonist and animator from karmatoons, he had worked in projects like "Bugs Bunny's 50Th Birthday Special" and many other. Using this will improve my characters design when animating.

The series of images shown above are a few pages from the tutorial they are very useful and will come in handy, these can also be used as guidelines for my 2d animation remembering some of the techniques used with information about principles will in turn help me to create certain effects giving me an overall improvement.

I am already familiar with the squash and stretch principles as my toadstool will be fixable I'll need to master the method for the animation here are some of my example walk cycles.

As i will not be incorporating eyes onto my toadstool i will need to figure out movement with my character, the movement will determine the type of sequence you Will be showing the audience and so getting this right is key, perhaps in a sense if the back is curved forward on a human being then you would start to see sadness as he is walking and so the back has become arched shown above in my own toadstool diagram one of which is a lively bounce (2) and the 2ND a more depressed bounce (3).

Styles of animation
Paper cutout

Here is an example of the paper cutout method of 2d animation although it is very simple, the technique demonstrates how easy and effective it can be, like the 'Aladdin and the magic lamp' a huge amount of thought went into the designs such as the backgrounds the way the characters and scenery moved which become successful.

Stop motion

Minilogue/hitchhikers choice - short version

There are many different types of animation that are used in our present day world. The three main ones are clay animation, computer animation, and "plain" animation. All of them have their own distinct uniqueness.

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