Wednesday, 30 September 2009


Ok. My word 'Jungle'

 Jungle can span into all sort of terrain and directions. Hmm how can I simplify the direction? Starting by looking at the word and definitions giving me a path to work from .I typed in jungle symptoms and come across some interesting words like (prime evil forest, labyrinth, tropics, society, waste and Mise en scenes) these are just a few words which I came under covered.

I like the idea of having a prime evil forest as the back bone of my characters perhaps my villain has become rejected by the normal ‘jungle’ society so to speak. Animals may not get along with each other and there is a huge threat for domination of the jungle with these creatures over power much like transformers and so forth.

Now I have established where my work will be evolved around visual references are needed to base my characters on, I’ve located whilst researching into the different animal creature types a whole range of what is found in a jungle forest atmosphere.

Mammals, turtles, reptiles, lizards, carnivores, primates, crocodilians, snakes, ungulates, small mammals, birds, amphibians, fish, Invertebrates

Red text indicates my choices relationships and combination that can be made between them.

Following tuesdays lesson with Justin I had no real solid plan of where my ideas were following I need to start thinking about the links and relationships the word jungle has with the characters I’m going to create. I felt like undertaking a personification of the work jungle for example a scrap yard can be a ‘jungle’ in a sense is has metal everywhere surrounded by a source material, therefore using this element of the scrap yard interesting combinations of character designs can be formed have quality’s such as memorial as it is unique. However this is just one potential idea at the moment and I feel more research it needed to establish were I would like to venture into with my characters.

A few drawings I did immediately played around with shapes and lines getting use to a few drawing techniques and learnt how important something’s are when drawing for example considering the characters pose as it could determine whether it is evil or good. As you can see I’ve attempted to change batman into a baby now this required transformation in a few different ways using opposite influences curves and smooth edge as an alternative instead of hard angular straight lines. My sort of robot Winnie the poo took on batman’s style and has changed the concept into something new and ‘chucky’ like (creepy doll).

Tuesday, 29 September 2009

Character design Artist Research

Before starting to draw a characters and everything else that comes with it, there’s always certain preparation that needs to be done, for example researching into previous Artists that have gone through the experiences and tasks that you are about to begin, is constantly useful to see there history which could in fact relates to some of your own dilemmas with in your artwork. They show you the importance of specific areas where things can be improved, also giving you ideas. Another key factor artist research allow you have is a look at there artwork and thoughts helping you to understand the meaning, allowing you to use this in your own work as inspiration or a bases where you could expand you ideas around.

  1. Paul Linsley :
  2. Dan Schoening :
  3. Sanford greene :
  4. Mael Gourmelen :
  5. Sandro Cleuzo :

Thursday, 24 September 2009

hmmm... worth watching?

Scanning the internet i stumbled upon a new animation film and was not convincing from its title although interesting to see from a character design point of view.

Cloudy With A Chance Of Meatballs Movie Trailer

9 Trailer
A post apocalyptic fantasy nightmare in which humanity's legacy is threatened. Takes place in a parallel universe, where a race of oppressed rag dolls fights for survival.

This film looks appealing compared to the previous one I viewed, also noticing that Tim Burton has had input on this film enhanced it further being an initial producer, it seems more technical in the sense that he characters designs are not original having there own identity in the science fiction fantasy animation world.

Shane Acker

Drawn by the director of '9' Shane Acker.

Wednesday, 23 September 2009

Begining the year as 2nd year Students .....

My summer has been very productive and has also been a nice break. I’ve successfully passed my driving test and found a new job these are the main things I have been focusing on during the Summer holidays however now we are back as 2nd year students and hopefully ready to work hard and keen to learn new skills and techniques.

Narratie project

Im excited by the results of the groups outcome and very happy working along side Matt and Tom, two creative minds who I get along with just fine.

Wasn’t to sure where to begin but decided to search imdb for movies/films which can be used within our work and so listed a range of different films from around the 1980s to present day allowing us to base our jokes gags spoof on.

My choices:
  • Brave heart
  • Die Hard
  • James Bond
  • Lord Of The Rings
  • Rocky
  • Knight Rider
    Character design project

    From all the projects we have received so far this is one I have been looking forward to quite a lot as it involves lost of drawing, sketching and designing with my imagination, once again selecting an envelope containing my topic in which the characters will evolve around.
    'Overall happy with my word'
    The brief challenges us to develop
    A hero
    A villain
    A side kick